1. Is the value of analog art increased or decreased by the growing amount of "New Media." Or perhaps remaining constant?
2. Manovich states that cinema was revolutionary because it sampled time and was a "much more conceptual break" compared to other art forms. Why is this and how is the invention of photography for example not a bigger break? Cinema wouldnt exist without photography.
John Bennett
Thursday, December 12, 2013
Wednesday, December 11, 2013
Second Life Avatar And Object
In this project I aimed to create the most realistic avatar possible in the program Second Life. I started out by taking pictures of myself from various angles and importing them to Photoshop. From there, I opened up a vector template that allowed me to see how I would need to position a flat image to fully wrap around a 3d model. By utilizing the clone stamp, blend, and smear tool I was able to manipulate my facial features to the correct areas and add skin to places that weren't originally there. After this was done, I saved my file in .targa format so it could be imported to Second Life as a texture. Once I was in Second Life, I was able to put this texture on my avatars face making it look extremely close to my real life appearance. Finally, I was able to edit my clothing and hair by using the online Second Life marketplace.
In this project, I created a fictional avatar. I was aiming to replicate Navi from The Legend of Zelda Ocarina of Time. I started out by creating four hemispheres and one sphere in Second Lifes in-game building menu. From there I was able to color the sphere (which would be the body) and the hemispheres (which would be the wings) accordingly. After that was done, I resized the hemispheres to be more oval shaped and paper thin like wings. Finally, after I had everything positioned where I wanted, I merged all of the objects together and attatched Navi to my right shoulder. That way, he can follow me around forever and beg me to listen to his stupid suggestions.
In this project, I created a fictional avatar. I was aiming to replicate Navi from The Legend of Zelda Ocarina of Time. I started out by creating four hemispheres and one sphere in Second Lifes in-game building menu. From there I was able to color the sphere (which would be the body) and the hemispheres (which would be the wings) accordingly. After that was done, I resized the hemispheres to be more oval shaped and paper thin like wings. Finally, after I had everything positioned where I wanted, I merged all of the objects together and attatched Navi to my right shoulder. That way, he can follow me around forever and beg me to listen to his stupid suggestions.
Tuesday, December 10, 2013
Final Writing Assignment
Eye
Catcher
Becoming
recognized as an artist in modern times is a very difficult feat to accomplish.
However, two individuals making an impact in the present art world are Evan
Roth and Addie Wagenknecht. Both of which have found distinct and unique ways
to encapsulate their personal views and interests within their work. Two
specific pieces we will be examining include, “The Eyewriter” and “Asymmetric
Love Number 2.” Although their exterior may be aesthetic polar opposites, both
pieces have great purpose and hidden similarities.
Evan
Roth is a media maker that enjoys utilizing technology and urban topics such as
graffiti in his work. He studied at Parsons “The School For New Design” in New
York where he obtained his Masters in Fine Art. He is one of the main
influences and teachers in the topics of Geek Graffiti and visual programming.
However, “Evan current lives in Hong Kong with his wife and enjoys spending his
free time violating laws related to copyright and vandalism”(Eyebeam). A quote from his website accurately portrays the
views and direction of his work: “Evan Roth is an American artist based in
Paris whose work explores the relationship between misuse and empowerment.
Creating prints, sculptures, videos and websites, the work is defined less by
medium and genre than by its appropriation of popular culture. Roth's work is
informed by the misuse of seemingly rigid structures and the effect that
philosophies from hacker communities can have when applied to non-digital
systems”(Roth).
Even
Roth is the founder of The Graffiti Research Lab, which is a team that is
“dedicated to outfitting graffiti artists with open source technologies for
urban communication”(Roth). One of their current and phenomenal works is known
to the public as The Eyewriter.
Evan is on the design team that created this amazing tool to enable people who do not have the freedom or physical ability to make art with their limbs, hands or other body parts. This device utilizes low cost camera equipment and computer software to track the users eye movement. The computer software known as open-source computer vision then translates the users eye movement into an artistic interface that somewhat replicates common programs like Microsoft Paint. This enables the user to draw and make art solely by moving their eyes. Initially, this device was developed with a paralyzed graffiti artist that goes by the name of Tempt1 in mind.
Evan is on the design team that created this amazing tool to enable people who do not have the freedom or physical ability to make art with their limbs, hands or other body parts. This device utilizes low cost camera equipment and computer software to track the users eye movement. The computer software known as open-source computer vision then translates the users eye movement into an artistic interface that somewhat replicates common programs like Microsoft Paint. This enables the user to draw and make art solely by moving their eyes. Initially, this device was developed with a paralyzed graffiti artist that goes by the name of Tempt1 in mind.
Tempt1,
also known as Tony Quang, was a very reputable graffiti artist from Los Angeles
who became active in the early 1980’s. Although, in 2003 Tony Quang was
discovered to be suffering from a disease known as Amyotrophic lateral
sclerosis (more commonly known as ALS). This disease causes extreme levels of
muscle atrophy to the point where Tony became completely paralyzed from the
neck down. Because of this, he could no longer pursue his art and became
severely depressed. When Evan Roth and his team introduced Tony to their
project, The Eyewriter, he felt a new sense of hope and responded, “Art is a
tool of empowerment and social change, and I consider myself blessed to be able
to create and use my work to promote health reform, bring awareness about ALS
and help others”(Quang). Evan Roth and his team were bringing great new
technology to the forefront of art in a way that users thought unimaginable before.
Addie
Wagenknecht is a modern artist that studied at New York University where she
obtained her Masters of Fine Arts. She enjoys focusing on concepts regarding
surveillance, technology, and privacy issues. Although she hitchhiked all
across the world before settling down in New York City, “she splits her time
between the US and Europe but really just lives on the internet”(Eyebeam).
Throughout her works, it is apparent that she enjoys and stresses the
importance of anonymity; in an interview she states, “Anonymity as a concept is
addictive - especially when you're living in a major metropolitan city like New
York. That is why projects like Pirate Bay and Tor are some of the most
successful works of our time. They have a large scale participatory aspect
allowing people freedom and a chance to challenge outdated ideas around
copyright. It is one to many system, no one person controls it, there is so
much beauty in that. I think we are reaching a point if we haven't already
where anonymity is imperative to creativity”(Wagenknect).
Addie
Wagenknecht is a member of an organization known as The Free Art And Technology
Lab which, “is an organization dedicated to enriching the public domain through
the research and development of creative technologies and media. The entire FAT
network of artists, engineers, scientists, lawyers, musicians and Bornas are
committed to supporting open values and the public domain through the use of
emerging open licenses, support for open entrepreneurship and the admonishment
of secrecy, copyright monopolies and patents”(FAT). One of Addie’s works showcased on The Free Art
And Technology Lab is named “Asymmetric Love #2.”
In this piece, Addie created a unique sculpture out of steel, surveillance cameras, and Ethernet cables. She describes the piece as, “Asymmetric Love Number 2 is about duality of function. It is a reflection of our current digital infrastructure, as the knowledge and ability to monitor others is defining the hieratic of power. Asymmetric Love Number 2 was intended to mimic an iconic baroque chandelier. It attempts to be perceived as something familiar in memory by the audience so that the details of the CCTV cameras recording them is overlooked. In that regard the surveillance is not perceived as a direct threat, which becomes the biggest threat of all”(Wagenknect).
In this piece, Addie created a unique sculpture out of steel, surveillance cameras, and Ethernet cables. She describes the piece as, “Asymmetric Love Number 2 is about duality of function. It is a reflection of our current digital infrastructure, as the knowledge and ability to monitor others is defining the hieratic of power. Asymmetric Love Number 2 was intended to mimic an iconic baroque chandelier. It attempts to be perceived as something familiar in memory by the audience so that the details of the CCTV cameras recording them is overlooked. In that regard the surveillance is not perceived as a direct threat, which becomes the biggest threat of all”(Wagenknect).
The
main differences between the two works, The Eyewriter and Asymmetric Love # 2,
are their aesthetic qualities and medium. The Eyewriter is an interactive
invention while Asymmetric Love #2 is a sculpture. Although both can be looked
at as art pieces, the “aura” came to mind when examining how these relate to
each other. For example, “One might subsume the eliminated element in the term
“aura” and go on to say: that which withers in the age of mechanical
reproduction is the aura of the work of art”(Benjamin II). It becomes apparent
that Evan Roth’s piece, The Eyewriter, is more of a manufactured technological
advancement while of course, Addie Wagenknecht’s piece, Asymmetric Love #2, is
a unique sculpture. This brings forth an interesting discussion regarding both
pieces’ auras or more specifically, the aura associated with The Eyewriter.
Could The Eyewriter potentially have a unique aura due to the fact that each
user creates an individual work of art with it? Or, should it be taken at face
value for what it is, a mere piece of reproducible technology.
Another
difference worth noting is the target audience associated with the two pieces,
and how each was intended to be affected. The EyeWriter had a goal in mind,
which was to facilitate its target audience, specifically graffiti writers and
paralyzed artists. Roth wanted to liberate those which could no longer function
independently by helping them in any way he could. However, Asymmetric Love #2
had the intention of disrupting or making its viewers feel somewhat
uncomfortable in attempts to cause a “call to action” per say. Addie wanted
people to realize that they are constantly and publically being watched to an
extreme that should not be ignored or tolerated. By creating a chandelier out
of surveillance cameras, she captured the aspect that we have not only ignored
this issue as a society, but also sugarcoated it within our minds to the extent
of something as quaint as a chandelier. Although the target audiences
associated with these two pieces may be quite different, and one may be approaching
with a positive effect compared to a seemingly shock value effect, they attempt to achieve somewhat similar
outcomes.
As Raley would put
it, “The activity of disturbance and provocation offers participants in the
projects a new way of seeing, understanding, and in the best-case scenario
interacting with a given system”(Raley 7).
Both Wagenknect and Roth hoped to give their viewers or participants a
new way of interacting and seeing their current position as human beings. Even
if it was completed through different means, the final outcome gave the
handicapped a new way to create art, and the general public a new way of
perceiving surveillance.
Another similarity
between these two pieces is their general theme and influence. Both dabbled
along the lines of political topics such as surveillance and vandalism. Also,
both pieces were coming from the artists individual morals and ethics;
Wagenknect’s being the hatred of being monitored and Roth’s being the
justification and love of graffiti. Finally, both had a very technological
aspect about them. The EyeWriter is literally a piece of technology and
Asymmetric Love #2 was constructed out of purely technological materials.
Both
Addie Wagenknecht and Evan Roth were extremely interesting and influential to
research. Their bold and unique contributions to the modern art world made them
stand out tremendously. It was exciting to discover the similarities associated
between the two that were only apparent after more and more research. However,
it was disappointing that neither were available for interview even over email
during this time. I hope to see more
work come from both artists and possibly hear back from them within the near
future.
Works
Cited
Benjamin, Walter, and J. A. Underwood. The
Work of Art in the Age of Mechanical Reproduction. London: Penguin, 2008.
Print.
Eyebeam. "Addie Wagenknecht |
Eyebeam.org." Eyebeam Front Page. Eyebeam, n.d. Web. 11 Dec. 2013.
Eyebeam. "Evan Roth |
Eyebeam.org." Eyebeam Front Page. N.p., n.d. Web. 11 Dec. 2013.
Free Art And Technology. "The F.A.T.
Manual – Black & White Edition." FAT. N.p., n.d. Web. 11 Dec.
2013.
Raley, Rita. Tactical Media.
Minneapolis: University of Minnesota, 2009. Print.
Roth, Evan. "BAD ASS MOTHER FUCKER
(BADASS MOTHERFUCKER)." Evan Roth: BAD ASS MOTHER FUCKER (BADASS
MOTHERFUCKER #BADA55). N.p., n.d. Web. 11 Dec. 2013.
Roth, Evan. "EyeWriter." EyeWriter.
N.p., n.d. Web. 11 Dec. 2013.
Wagenknecht,
Addie. "Asymmetric Love Number 2." Placesiveneverbeen. N.p.,
n.d. Web. 11 Dec. 2013.
Art Critique 3
On November 21st I
attended a gallery opening for master printmaker Elizabeth Ferrill. It
showcased a variety of prints, three-dimensional models, and came with quite
the stories. From what I learned, Elizabeth focused on subjects such as
transience, travel, and more specifically, capturing public spaces or a form of
“universal imagery.” Her process consisted of a French art technique known as
Pochoir; she would use a flat stencil brush, tapping over each stencil with
gouache to create all her prints by hand. This tapping technique gave off a
distinct textured and three-dimensional appearance. Although it was not clearly
visible without reference, Elizabeth’s biggest influence was Jacob Warrance for
his interesting use of colors and shapes. As for the three dimensional models,
not much was mentioned besides she kept old sculptures and dioramas in mind
while working.
I found Elizabeth’s work to be very unexpected and
unique. Her concept of capturing public spaces or universal landscapes was
quite interesting because of how she described them. She made a comment that
public spaces such as parks, airports, and parking lots are some of the only
places that you can be completely surrounded by people and feel the most alone.
The more I thought about this the more I agreed that people deem these places
as mere chores to pass through and because of this, do so without any emotion
as if we were zombies. Her work really compelled me to try to appreciate parts
of my everyday life and scenery that I take for granted and potentially use
them artistically myself.
Art Critique 2
On December 4th I
stopped by a production called "Bring Your Own Beamer" from some of the advanced digital media students. My first thought was how confusing the flyer
was; it was not clear what exactly I would be attending. I guess I was just
expecting too much because what I got was definitely just an array of “bright
screens and loud things.” When I walked in, I came upon two students head
banging to what appeared to be a black flag album, meanwhile projectors were
screaming epilepsy in a nearby room. However, they were not listing to your
standard record in its most common or conventional way. These students had all
assembled their own rendition of a record player with what could have been
household or found objects. All of them looked very peculiar, one in particular
looked like a mix between the Colosseum and a video game joystick. Others
included broken bits of record, cardboard, and even metal piping. After playing
with the phonographs, I continued onward towards the flashing lights like a
disoriented moth. I gazed around for a brief moment and what I saw seemed to be
a collection of short clips from YouTube videos, TV shows, cartoons, and some
original work. Although, nothing seemed to be very well explained or organized
so I stood around awkwardly for a little longer, ate some free food, then left.
Art critique 1
Phyllis Schafer is a very talented artist focusing mainly on
oil paintings that I had the chance to see. She started off by telling us a
little bit about herself and her various travels. From what I gathered she was
born in New York, completed her BA at the State University of New York,
Potsdam, and then moved on to complete her MFA at the University of California,
Berkeley. As you could already pick up, Phyllis had a thirst for travel and
seemed to never really settle down in one area. I believe this mainly had to do
with her interest in painting surreal landscapes. She noted that where she was
currently living always was a huge inspiration for what scenery she painted.
However, her most recent works were the product of becoming an art teacher at a
community college in Tahoe, California. She described that she was skeptical at
first to just up and move there from her current residence but eventually fell
in love with the scenery. The mountains became a very big inspiration to her
work and she described how much she enjoyed hiking out to them and painting
directly on the spot. One of my favorite works from her was “Lake Tahoe From
East Shore,” as simple as it sounds she has such a great wispy style of
painting that really made me imagine the cool breeze on the shore. All of her
work had a kind of “Starry Night” feel in my opinion and I was very impressed
with all of them. It made me interested in potentially trying my own oil
paintings in the near future.
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